THE DEAD TIMES

DEAD ARE COMING...

The Real Dev Diary of the Dead


Entries:

Thumbnail Title Description Date Uploaded
Episode 1 - Game Overview In the first episode of my Dev Diary for Project Rome; I explain what I'm doing, give an overview of the game idea, identify why I am tackling the dark art of game development now and update readers on my early progress. 30/04/2017
The way forward: A pathfinding conundrum Development of Project Rome has been steaming ahead at an almost unmanageable rate. However, recently I hit a snag. In this second episode of the great game dev diary I explain, as best I can without being boring (I probably failed), the problem and how I solved it. If you're an amateur game maker yourself, you might want to read this one - it could get you out of a pickle. 02/07/2017
Deep thoughts Dive into the mysterious (and rocky) world of game development once more and uncover the latest progress on Project Rome. In this short episode, a diabolical problem rears from the depths, only to be thwarted by tyrannical solution. 24/09/2017

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The Dead Times © Tom Clark 2013 onwards

Made with Kompozer

'Universal Fruitcake' font sourced from www.fontsquirrel.com